Adventure Guide 1
Basic Usage
[p]
in this readme represents your bot's command prefix. Whenever you see a command in this guide, you can receive more detailed help by using [p]help
with the command name.
To start an adventure, use [p]adventure
or [p]a
. Reactions will appear underneath the text of the adventure randomly selected for your group. Use 🗡 to attack the monster, ✨ to use magic on the monster, 🗨 to talk with the monster, 🛐 to pray to the god Herbert (customizable). The more people helping the easier it is to defeat the monster and acquire its loot.
Hero/Heroclass
Classes can be chosen at level 10 by using [p]heroclass
. Available classes are Tinkerer, Berserker, Wizard, Cleric, Ranger and Bard. A prestige class called Psychic is available at Rebirth level 20 (more on the rebirthing system below).
Main Stats: Attack (ATT/ATK), Charisma/Diplomacy (CHA/DIPL), Intelligence (INT)
Minor Stats: Dexterity (DEX), Luck (LUCK/LUK)
While each class has a main stat that benefits them more than others, Dexterity and Luck benefit every class. Dexterity can lessen your repair bills after a failed adventure and help your hero get critical hits, while luck can benefit the outcome of special attacks, reduce cooldown times, augment critical strikes, affect loot chest outcomes, and reduce the price of items.
Tinkerers can forge two different items into a device bound to their very soul.
Special ability: Use the [p]forge
command.
* Forge together two items in your backpack to potentially make an incredibly powerful random item.
Preferred stat: INT
At 30 rebirths, Tinkerers can forge Ascended-level items.
Berserkers have the option to rage and add big bonuses to attacks, but fumbles hurt.
Use the [p]rage
command when attacking in an adventure.
* Causes a large amount of ATK-based/Physical-based damage.
Preferred stat: ATK
Rebirths provide not only a base bonus to attacks as Berserkers grow stronger, but they augment critical strike chance and attack value.
Clerics can bless the entire group when praying.
Use the [p]bless
command when fighting in an adventure.
* Bless your groups' damage by invoking your deity. The more people that are participating, the harder the deity smites their foes... if they choose to help.
Preferred stat: INT
Every 15 rebirths a Cleric recieves another +1 to their successful prayer damage multiplier.
Rangers can gain a special pet, which can find items and give reward bonuses.
Use the [p]pet
command to try to catch a pet companion. Pet catching can be spammy, so [p]pet
can be run in DMs.[p]pet forage
sends a pet to search for items, and [p]pet free
will free your companion in case you wish to try your hand at capturing something that brings in more gold and loot from fights.
* Catch one of over 900 randomly-generated pets in search of the legendary beasts rumored to exist...
Preferred stat: CHA for charming pet companions and enemies, or ATK for pure damage
Wizards have the option to focus and add large bonuses to their magic, but their focus can sometimes go astray...
Use the [p]focus
command when attacking in an adventure.
* Causes a large amount of Int-based/Magic-based damage.
Preferred stat: INT
Bards can perform to aid their comrades in diplomacy.
Use the [p]music
command when being diplomatic in an adventure.
* Buffs other Charisma-using players when attacking.
Preferred stat: CHA
Rebirth levels can buff the base value of the bard's attack.
Psychics can show the enemy's weaknesses to their group allowing them to target the monster's weak-points.
Use the [p]insight
command in an adventure.
* A successful insight into an enemy's weak points during an adventure can turn the tide on difficult encounters.
Preferred stat: INT
Basic Commands for Players
[p]adventure
or [p]a
* Start an adventure
[p]stats
* See your stats, or the stats of another user.
[p]backpack
* Check the backpack. Use [p]ebackpack
to only show items that you can equip at that time. Use [p]cbackpack
for complex argparse-based backpack management - see [p]help cbackpack
to see how to use this command.
* Use [p]help backpack
to see a list of useful backpack management subcommands, including player item trading.
[p]equip
/ [p]unequip
* Equip/Unequip items by using the item name with the command