Adventure Guild 3

Easy Mode vs Hard Mode


[p]adventureset easymode



  • Users gain more XP per adventure if Hard Mode is used

  • Hard Mode randomly obscures details about the monster the group is fighting

  • The Psychic prestige heroclass is intended to be leveraged against Hard Mode by revealing critical details about how to defeat the monster


Daily bonuses


[p]adventureset dailybonus


Certain days of the week receive certain bonuses for XP and gold which is configurable.


Adventure Gold vs. Red Economy credits


[p]adventureset sepcurrency


Adventure gold is the default currency of adventure, which is separate from Red credits. This gold currency can provide an opportunity for users to have fun collecting it aside from Red credits in other games or cogs. Cogs can be written to leverage adventure gold, so there are infinite possibilities on how to best use this extra currency for your bot. If you want a unified currency, or if you aren't interested in another currency for your users, it can be toggled off.


Adventure is a global (bot-wide) game in the idea that users use the same character across all servers the bot can see, but there are some things that provide different outcomes based on whether the bot is set to a global or server-based economy. For example with rebirth cost, if the Red bank/economy is in server-based mode, each server will be able to set their rebirth cost while if it is in global mode, only the bot owner will be able to use the command. In server-based mode, authorized users have either a bot Admin role (check [p]set showsettings to display Admin roles on Red), or they have the Manage Guild permission.


Make Your Own Adventure Theme


[p]adventureset theme


Copy the default folder in &lt;datapath&gt;/cogs/CogManager/adventure/data/ to the cog's data directory in &lt;datapath&gt;/cogs/Adventure/ and name it a one word folder name. Make your changes to the files while making sure to validate them with a site like <https://jsonformatter.curiousconcept.com/>. Load your new theme with [p]adventureset theme &lt;folder_name&gt;.


The Trader Cart System


[p]adventureset cart &lt;#channel&gt;


Sometimes a traveling merchant cart will roll past offering new items for adventurers to buy or loot chests to purchase. Admins/Bot owners must set this cart channel first before carts will appear. Carts have roughly a 3h return time, but this is also configurable.